Fire Emblem: Requiem is a completed, full-length Fire Emblem: The Blazing Blade (FE7) ROM hack that aims to feel like an “official-lost” GBA entry: a fresh cast, a conflict between noble houses, and a long campaign packed with custom events and maps. If you want classic GBA Fire Emblem gameplay with an original story and a real sense of progression, Requiem is a proper binge.
Tip: On most emulator setups, Start and A are the keys you’ll use constantly (menus, confirming moves, ending turns). If you’re on mobile, rotate to landscape for the best tactical view.
Requiem tells an original, grounded Fire Emblem story centered around noble houses, ambition, and war. The hook: you’re pulled into a growing conflict involving House Olva and the looming threat of House Egarde — with key perspective coming from the children of Olva’s head, Valentine and Ash. It’s the kind of setup that feels instantly “Fire Emblem”: personal stakes, political pressure, and battles that escalate chapter by chapter.
What makes Requiem a fan-favorite isn’t just that it’s finished — it’s that it’s structured like a real campaign. You get a long arc, a steady difficulty climb, and a map lineup that keeps you thinking instead of autopiloting. Some players describe the early stretch as tougher/slower, but the payoff is a full experience that gets more rewarding as your army opens up.
It feels like a complete GBA Fire Emblem game. Not a short demo. Not a gimmick. A full campaign you can commit to.
Classic GBA rules, modern expectations: Requiem keeps the familiar FE7 rhythm — player phase planning, enemy phase punishment, weapon triangle decisions — while delivering a new story and map set that forces positioning and risk management.
Two-route structure: Requiem is often described in “modes” or arcs (commonly referenced as Val Mode early on and Ash Mode later). In practice, it means the campaign has a clear turning point and keeps the pace moving as your roster evolves.
Commitment is rewarded: Like the best Fire Emblem campaigns, the mid/late game is where your choices start compounding: promotions, resource use, support pairings, and who you invest EXP into actually matter.
Full game vibe. It’s a completed, full-length FE7 hack with a long campaign (26 chapters including a Gaiden).
Expect a solid challenge. If you’re new to FE hacks, play patiently early on — once your roster and resources open up, it becomes much more manageable (and more fun).
No — on RomHaven you can play directly in-browser using the Play button above.
Requiem is built as an FE7 (Fire Emblem: The Blazing Blade) ROM hack — classic GBA Fire Emblem DNA, new campaign.